Virtual Reality. Augmented Reality. Data Analytics. Virtual Classrooms. Gamification. Mind Mapping. The list of potential classroom technology implementations is almost endless – each promising to be standards- and research-based, pedagogically transformative, and engaging. Using these digital tools, teachers can create immerse, engaging learning experiences which research, suggests, help learners to retain more, understand more, andContinueContinue reading “Classroom Technology, Part 2”
Category Archives: Virtual and Augmented Reality
Augmented Reality (AR) and Virtual Reality (VR)
We’ve heard so much about it. But what is Augmented Reality (AR) and Virtual Reality (VR)? And how can these two virtual tools be successfully added to our digital instructional arsenal? Augmented Reality is the technical process of adding digital elements into a live view of a scene. For example, Snapchat allows users to tryContinueContinue reading “Augmented Reality (AR) and Virtual Reality (VR)”